Hi,
I have a sneaky feeling that you are using a similar engine to Dragon Commander, which is fine for the most part, but it leads to some unfortunate problems for the triple monitor community

The game is a mixed bag in terms of multi-monitor support, some of the UI is fine and centred to a 16:9 aspect ratio, others are scaled and stretched making them very large and cutting the top and bottom off them. The games 3D all renders horizontal plus, and in spite of some of the issues with the UI it can still be used so the game isn't completely broken because of it.
As you can see from the screens, the character profile pics and mini map aren't centred - I would ultimately love a modular/moveable UI like mmo's or even wasteland 2 has implemented such a system.
The tool tips for weapons and items in the inventory and in the world - as you can see they appear on the left monitor

The game itself looks beautiful and scales well, but the main menu's are Vert- and making any changes once in you've selected the surround resolution impossible. This was the same problem with Dragon Commander. Dragon Commander has freaking awesome in-game triple monitor support, with scaling and UI placement, but all the menu's were vert- too

Can you please, please look into this - and implement proper multi-monitor support

![[Linked Image]](http://imageshack.us/a/img7/9173/9aqi.jpg)
![[Linked Image]](http://imageshack.us/a/img96/3806/rcjt.jpg)
![[Linked Image]](http://imageshack.us/a/img546/5022/t5uu.jpg)
![[Linked Image]](http://imageshack.us/a/img196/3842/ovif.jpg)
![[Linked Image]](http://imageshack.us/a/img545/6759/v2mz.jpg)
![[Linked Image]](http://imageshack.us/a/img208/2954/fzzs.jpg)
![[Linked Image]](http://imageshack.us/a/img801/9373/wtd7.jpg)
![[Linked Image]](http://imageshack.us/a/img594/4262/ch2l.jpg)
![[Linked Image]](http://imageshack.us/a/img801/4157/k6e5.jpg)
![[Linked Image]](http://imageshack.us/a/img593/8146/s9y7.jpg)
Thanks
Spoonie