Eventually, once the final game comes out, dead party members won't just auto-revive after combat ends. Death will be permanent unless you use revive magic or a scroll.

To that end, two suggestions:

It's quite possible for the Orc Shaman to toast one of your characters with a fireball in the fight just before entering Cyseal harbour. The hidden chest just outside Cyseal Harbor is considered a semi-secret area. Why not arrange it so that that chest ALWAYS has one (two if Larian is feeling generous) Scrolls of Resurrection? That freebee will let players recover from one (or two) mistakes, but after that, they're on their own. (Possibly, some more scrolls could be sparingly placed AFTER certain puzzles, traps, or boss fights.)


What happens if a player dies and they are the one who was carrying the scroll of Resurrection? When a player dies, they usually keep their inventory. What to do then? Here's the answer: I think there should be one exception: they should drop any scrolls of Resurrection they're carrying. That could add unexpected tactical challenge to a fight, as you may have to make your way to the scroll.