With the potential for this game to be over 100 hours in length, I am quite concerned with the character progression. If anyone has played Skyrim (I'm sure you all have), it is the perfect example of a very long game that practically looses any sense of character progression around the 50-60 hours mark. By this point, if you want to play a specific build or class, you have reached the end of your progression line. Only those who want to play as a jack-of-all-trades can continue progressing.
So basically I am really hoping that D:OS has a solution for this that makes progression feel significant at each level up, but also manages to keep your character continually progressing beyond 50-60 hours into the game.
On a side not: Anyone know if there is any in-game play time recorder to see how many hours you have been playing the game for? (Something Divine Divinity was sorely lacking)