Are you trying to say here that because this game has freeform character progression there should be a limit to what that character can use in the quickbar? What's the point of freeform then, if I can't use in battle both my spells and my bow skills, and maybe even my fighting skills if that's how I like to play? By trying artificially limit skills you will only gimp the character you're developing. And besides, even though NWN2 does have classes, you can multiclass there like crazy and have all sorts of combinations of spells and abilities. It too has a different window for spellbook and inventory, yet the quickbar is still the fastest way to use everything in and out of combat.
I very much doubt that D:OS devs will suddenly limit what we can use in and out of combat - we're very much free to do as we please in this game and play however we want. This is not a card game, this is an rpg, where you hoard stuff and become more powerful. And to easily use all that hoarded stuff this game's quickbar needs to be expanded, simple as that. If it's not implemented, then, I said before, a tedious rummaging through all that hoarded stuff will await us later in the game.
Last edited by Aramintai; 26/12/13 01:06 PM.