I think your suggestion would make a lot of sense Stabbey!

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Titans Quest Skill System / Talents


I just put the current warrior skills into an excel file:
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Dont you think even that alone makes it better to understand?

What i think is that the current warrior skills are not fitting together.

Either would it be:
"Weapon based"
Way of the warrior
Unarmed
Sword
Axe
Hammer
Shield
Spear
Exotic

// all these types would include one and two handed weapons

OR
"Hands-Based"
Way of the warrior
Melee Single Handed // would include shields, unarmed and all 1-hand
Melee Two Handed // would include all two handed weapons

OR
"Fighting Style"
Guard // -> Sword and Shield
Destroyer // -> Two-handed
Berserker // -> Dualwield
Martial Artist // -> Unarmed

OR
"Material Based"
Blackrock
Magical
etc.

OR
something completly different.

But mixing weapon types with how much hands you need to hold it and materials and even trade skills looks weird imho.

My personal oppionion is that forcing fighters into a certain weapon type is a bad idea, because it makes itemisation so much more difficult for a game, most interesting would be fighting style

Last edited by Janju; 26/12/13 04:51 PM.