Bertia repeats her "oh hey Source Hunters are here!" dialogue if you talk to her a second time. You also can't report finding a dead sheep even if it's right in your inventory.

I also convinced
Roberts to give me the money to give Bertia for compensation for her sheep, but when I talked to her, she just got all huffy and ran off, there was no mention of money. I would have thought that should change something, or add a fresh dialogue option.


Sometimes exploration experience popups can obscure character dialogue pop-ups, like
digging up Jake's grave.
The dialogue text should be on top. That also happens when you read items from your inventory that prompt dialogue. The inventory window obscures it. Since you need to have the window open to use the item, that seems like an irritating problem.