I am probably quite strange for what is categorised as a hardcore gamer. I am not the type of RPG player who much enjoys a continuous challenge in a game. I want the beginning and middle parts of the game to be challenging and somewhat of a struggle, but eventually; as for character progression I want to hit the point where I become OP. Essentially, I am able to defeat everything and anything (apart for bosses) with ease. This is something I loved from D2, Divinity 2 and Morrowind. This is something that hopefully D3:ROS will fix due to it lacking in vanilla. And I hope, this is something that will be present in D:OS.

However, there needs to be a balance of OP-ness. I did not enjoy it to much in Torchlight 2, as it felt cheap. The skills didn't feel very impactful and looked that particularly powerful in some cases. Visual power and statistical power work hand in hand to make you feel powerful.