You're right, Swen. The difference is that as a developer, you've naturally got a different perspective. I watch LP's to be entertained and informed about a game, and a guy who's doing that on release day by definition isn't going to know a lot about the game (and so the Day-1-LP'er will tend to make their LP's about themselves instead of the game). Of course, as a developer, the more feedback the better.
My comment about the kickstarter promises is based more on a LACK of information than anything else. From the outside, we don't know how fast you can work, or how much else is done, working, and just locked out of the Alpha stage. All we know is that the schedule has moved down a lot, there was a February 28 deadline, and there seems to be a lot of work left.
We're also playing on a 3-week old build. Once we see the newest build, we'll revise our expectations accordingly.