Yeah I agree I did not like the ending at all either. Just finished it last night. Pissed me off to have that ending after playing the game so long. Beat it on hard but I had to use the hide in shadows to get away at first. I enjoyed killing that wizard because I did not like that character... can he go back to his harry potter movie please.

Before that game started to get/look repetitive and generic with the flying fortresses, castles in broken valley etc, all with one generic evil chest in them, same enemies etc, just like the portals in Oblivion almost. Did not like the lady with the dragon voice talking to you, I found her very annoying, did not like Rivelon. Rest of the game was pretty good especially the part before Sentinel Island.

At least was not near as generic as the portals or dungeons in Oblivion, I remember going into them, and seeing the same map for the 10th time because there was only like 8 to chose from and like 50 portals, same thing with the dungeons...

Overall I did not find the dragon parts very entertaining at all, but the Orobas fjords was an exception, although I would not really call that a dragon part, you certainly needed to fly around to get places.

As often happens in these type of games it becomes too big in scope and then they have to rush it to finish it but then they stop making interesting things, details, start re-using maps, randomizing things etc.

One thing that really did detract from the game is the ability to save in front of a chest or boss and just load and get different things. Loot needs to be generated on enter or something.

The fortress bosses were pretty cool and I did like that part. Ended up not caring about the Damian thing at all only wanted to fight him so I could end the game and see how strong he was really...

I have DKS so I might keep playing but I dont know seems like it will probably be just a bunch of the same type of dragon areas as before

I guess I will play it for a few, not really feeling it but maybe there are some new enemies or something