- New games take quite some time to load for me. Fortunately, saved games don't seem to take as long.

- One of the Talents is called 'Comback Kid', which I think should be 'Comeback Kid' unless it's a reference to something.

- This is not really a bug, but it's a bit annoying that NPC allies can 'steal' your xp if they happen to get in the killing blow on an enemy.

- Typo: if you ask Marv about the attacks on the harbour, he will state a reply that starts with 'That burnng ship?'

- The Resurrect Scroll is called 'Resurect Scroll'

- The level-up arrow stays on your character portrait until you spend all your points. I imagine that would be somewhat irritating if you wanted to save up some of your points. The most logical solution would probably be to have it go away once you've approved the allocation, even if there are some points left.

- I don't know if it's possible to delete markers, I personally couldn't figure it out after accidentally putting a marker in the wrong place.

- Suggestion: Ninnius' attitude towards you should decrease if you decide to have his Orc girlfriend killed.

- At one point, Reginald talks about 'hubub' instead of hubbub.

- When talking to Zyzax at the homestead for the first time, one of your characters' text reads enigma's instead of enigmas (a common mistake for native Dutch speakers)

- Scrolling problem still isn't fixed, the skill bar, the minimap and the party roster (during combat) still prevent your cursor from scrolling in their general area.

- Completed quests still don't get filtered automatically, you have to deselect and select the checkbox every time.

Generally speaking, the game has improved a lot with this build. The shadows look good, the fog of war is working correctly, the pathfinding is (still) great, the combat is harder and the sound effects are a lot better. The interface is smoother as well, except for the two issues that I mentioned at the end of my list; the scrolling obstacles and the quest filter not working properly. I hope that these problems will be prioritized

I'll give more feedback tomorrow after I've gotten a little farther in the game.