OK Feedback after 4 Hours of gameplay - great and funny hours, the game is on a great way ...

Noted Bugs:
  • If the second player joins during the character creation, he can take control of scarlet and run around - very cool laugh
  • During the dialogs, i can't see the answer of my partner. A "ok i've finish reading' button is missing
  • The BackgroundMusic while fighting isn't dimmed correctly according to the setup. I have to turn it of commpletly or its to loud...
  • AI Ignoring (ice)walls, sometimes they shot trough
  • GraficError: If the second player leave the screen, somethimes his armour displayed somewhere in the scene. As soon he appears back on the screen all is normal
  • GraficError: after a combat some of our characters was highlighted red (same effect like "character is affected by AOE)
  • some items (like the roboter-remote-control) are displayed in the trade window but are not "tradeable"


Balancing:
  • Now its feels more "correct". Mages are not overpowered that mutch. Often my partner (mage) has to go in close combat, cause of "lack of speels"
  • WinterBreath is way to strong, kills every enemy in the first round
  • Phoenix dive seems to strong
  • Ranger need some more usefull spells, seems a little bit to week
  • Character stats and skills seems well balanced (but the text for intelligence seems wrong or the effect is disabled...)


Some thoughts:
  • KnockDown on ice spawn to often...
  • Compagnions should be controllable by the second player (handover). It's a little bit "boring" for the second one to wait while the first one has to move 3 characters...
  • Ingame Chat and Voice is needed. We are using the currently Steam Chat/Voip
  • a player to player trading would be nice


overall sneaking, steeling an lockpicking seems harder. For example Esmiralda take notice, that i'am entered their private rooms through the walls ...

Last edited by Raptor 2101; 18/01/14 01:02 AM.