all in coop-Mode:
- there was no reward for rescuing the lonly legionaire back to town
- no resurrecting partner possible after battle at bridge
- chargeneration with already joined coop is irritating because the joined partner can move his char around
- the companions are linked to the game-server-player only so he has to move all units save one in combat or not linked but the coop cannot link with companions
- crush-damage of branch is very high 8-20, branch with nails -38 in comparison with bow with 2-6 damage for ranger very weak (too weak)
- levelup-points skill only 3 points no longer resemble intelligence like said in description of intelligence
increasing cost is good but you should get more points for level up
- stealing is harder
- the balancing is more challenging (more fun to play)
- durability-loss is working
well done for second public alpha