HAven't been playing a lot yet, essentially explored around with a mage Roderic and a ranger Scarlet.
A few things :
- The yellow / orange difference when hovering above a container or item can be hard to tell, maybe, when you're about to interact with someone else's property you should have a clearer hint. Maybe a good ol' red?
- The ranger starting abilities feel quite weak compared to warrior or mage. Essentially not having an AoE hurts a bit. With the standard skill points, a mage is quicker than a ranger, while having both a heal, and a kinda ranged AoE spell.
- Has Lockpicking been put into the game yet ? I couldn't find how to use it. Maybe an item is required ?
- A very, very annoying bug we find - game breaking actually.
We ventured into the forest and got into a hard fight. A few zombie boars, a necromancer, some skeleton archers.
Scarlet got killed, Madora followed shortly, Roderic had to flee. He respawned with a live Madora, Scarlett (me) kept kissing the ground. He came back, proceed to wipe off the remaining ennemies, and we all passed a level during the fight. I was returned to full life but not properly rezzed. Even when the fight was over, I couldn't move. I left the game, my friend got the control of Scarlet back, he TPed to the Homestead... A dead Scarlett followed, still uncontrolable.
In short : gaining a level while dead seem to bug your character.
- This may come later, but I think we are quite used to the Escape key closing any opened panel before getting us in the main menu.
Last edited by Dr Koin; 18/01/14 01:59 PM.