Hello,

So, as the topic suggests, the point of this thread is that I would like to suggest an alternative to the current bonuses granted by choosing certain types of answers in conversation.

Currently, one is only assigned a bonus for having a trait like "Altruistic" etc. What this does is force anyone with an interest in doing any sort of min-maxing to be forced into constantly being "Independent" etc. in order to continue getting more bonus points instead of reducing said bonus.

My suggestion, to not dissuade people from being moderate if they so choose, is to assign both a bonus and a malus for each point.

This way, no one is punished ultimately for the conversational choices they make, and for those unconcerned with the roleplaying aspect can still figure out a way to respond to questions to cherry pick the bonuses and maluses they like.

An example would be "Altruistic" would increase Charisma by 1 and decrease Reason by 1.

This is clearly not an exact science in my formulation of it, and I do not claim to know if exact opposite counter-balances would be proper (+5% damage and -5% healing isn't really a malus unless one invests in healing, for example, which is likely not needed on both heroes).

Any other formulations of the same type of thing or other thoughts on the matter are surely welcome. Thanks for reading.