Bug (Steam Release)

Priority - Gamebreaking (mid-high)

In the cook's house (with the chicken), the transition to the cellar is flagged as 'stealing'; if the NPC's back is turned, you can access it & initiate level change. On loading, the NPC's dialogue automatically pops up, but doesn't load the dialogue (because, since you've zoned, the NPC is no longer present?). This leads to an empty dialogue screen with no way of cancelling it, nor of zoning back up.

Reloading is the only way of getting out of this.

Last edited by SteamUser; 18/01/14 08:28 AM.