Just as a preface I only really played around 15 minutes of the alpha as while I wanted to support the devs I prefer to wait for the final version for RPGs. While I have seen the conversation system a bit between the two characters it seems a bit... Lacking. One of my favorite things about the old style RPGs was the rich character interaction where the characters relations were determined by your actions as a players and they would frequently chat about things in neutral areas.

Maybe it's from the very limited view I have had of the game but does dialogue ever become more in-depth? Like if they become opposites will they have conversations where you see them being antagonistic with each other and we see their relationship sour, or on the flip side if they become lovers do we see the relationship slowly grow or is the dialogue in the game restricted to talking about decisions and convincing the other about things with their relationship determined solely by stat points and tone in game play decisions.