Questmarkers have been mentioned here quite often. The absence of Questmarkers is only in the Alpha, do I have this right?

This would be a shame I think. I played a couple of hours now and i first wondered that there is never a big blinking marker on my map so I startet to read the quests really carefully and I have to say it's been a long time since I've had so much fun with quests in a RPG.

It is really not that hard to find the locations or people as one pays a little attention to the dialogues. I really love that so I hope they will not be implementet or they are optional but then it should be possible to choose before the character creation one of three options:

- absolutely no markers, not temporaily activatable
- a hint option where you can show a marker for a quest for a short time
- markers allways on

This should serve all playstyles for this matter.