- Sometimes, the cooldown for the phoenix dive seems to calculated incorrectly. In the description it says 3 turns but in a few situations I could use it again just the very next turn (maybe it is just a memory leek or something)
The following is rather a suggestion than a real bug:
- If you lure the enemies who are in the vicinity of Cyseal to the town gates so that the guards at the gates also join the fight, the guards do not go back to their posts after the fight is over. It would be nice if the guards would walk back to their original positions after the fight.