Bug - Dialogue mechanics

Priority - low / Medium

Not sure why, but I've been receiving a lot of randomised bonus traits (aka, on repeating the dialogue, doesn't occur again), but only to certain traits.

From notes: (since this, I received another +3 points, lost on ditching the save).

Level 8, ~95% alpha complete:

Pragmatic 6
Romantic 1
Independent 0
Obedient 5
Bold 4
Timid 1
Righteous 4
Renegade 0
Spiritual 1
Materialistic 1
Compassionate 3
Heartless 1
Altruistic 6
Egotistical 0
Forgiving 4
Vindictive 0
Blunt 1
Considerate 0


In red are the three that are most notable - on reloading I won't gain those bonuses even using the same choices in the same order. Without reloads, this character would have +2-4 on each of the listed in red. Note: they're being given simply through dialogue choices, not inter-party banter.

Last edited by SteamUser; 19/01/14 09:48 AM.