Bugs:
- Heroes get randomly ressurected during combat
- Sometimes corpses of dead heroes disappear after combat, making further gameplay impossible
- Enemy archers will try to atack you even through obstacles, always missing
- Enemy Giant Orc will always skip turns
- Item disappear bug
- Music layover bug
- Certain equipment doesnt display on characters (naked look)

Fixes:
- Companion abilities do not match their level (ex: Madora gets Phoenix Dive at lvl3, which is lvl5 skill)
- Quest log displays in an order you discover stuff, not in an order quest should progress (Ex: If you visit mortician first it is the first record for the quest)
- Combat option "flee" is exploitable. You can kill off enemies one by one, fleeing after each kill.
- Load times are obnoxious even on high end PC.
- Some descriptions are missing or incomplete (alpha?)

Suggestions:
- Make numerical life bars visible (no way to tell how much health you or your enemy has)
- AOE CC spells like Fear are imbalanced (low level AOE Crowd Control that lasts through turns?)
- Make companion portraits targetable for friendly-targeted spells like regenerate, ressurect or teleport
- No way to recover companion health except "regenerate", which is very time consuming at higher levels.
- Healing potions are imbalanced (cooldown and "heal over time" would be nice instead of infinite instant recovery)
- Loot is generated per save, exploit-happy.
- It is possible to craft extremely high level items regardless of your crafting skills.
- Skillbooks not showing spell descriptions