I don't think they need much of a nerf, if any, personally.

They are trained legionnaires after all, and while they may be drunk, they're not newbies I would suspect (since they're in an area getting hit by orcs pretty frequently by the subsequent battleground littered with bodies).

Just because the player can engage someone in battle does not mean the player should win, either. Soldier guards should be a big problem for level 1 adventurers.

As a side note, I did quick save before, lost my warrior the first time, killed them both twice after that first death.

If you don't have a mage, it will probably be more difficult, but that's because I think warriors and rangers need more skills available at low levels. I basically just flared on the mage and teleported the sword user away from the fight when he first closed, so we could kill the archer first. archer down means you kite and kill with either a ranger or mage, whichever you've got.

Edit: You could also teleport the archer right into the heat of battle, if you have a warrior who could stun and follow it up before the sword user even has a chance to act.

Last edited by YoungFreshNewbie; 20/01/14 07:45 PM. Reason: new idea