Originally Posted by Kein
Well, what a surprise, loud minority with their whining won again.

Did you miss the part where Lar said "I think that was well before this thread popped up"?

Did anybody at all use sexism as an argument to change the shoes?

If this is such an insignificant thing that people shouldn't even voice an opinion about it, why are you so out of sorts that it might be changed?


Originally Posted by Kein
Isn't it nice to be selective to game aspects when it comes personal preferences?

Personal preferences are inherently selective. That's why they are called personal.

Certain things do break immersion more than others. There were quite a few people over the years that complained about the lack of fall damage in Divinity 2, yet nobody ever complained about giant rocks floating in the sky with fortresses built on top of them. Not Once. The flying fortresses fit into the gameworld. The lack of fall damage equally fit into the gameworld, given the existence of magic and the nature of the dragon slayers, but the actual fall mechanic was close enough to real life that some people had trouble with the suspension of disbelief when it didn't behave as expected.

Carrying tons of loot and doing magic fits into the gameworld. There is nothing about the gameworld that makes high heels practical for adventuring. Seeing someone run around in high heels on sand and cobblestones can easily trigger a 'that is just silly' reaction, rather than 'that is part of the game'.