1. I forget if a right-click on the screen does anything right now. In any case, I think they're probably going to have the Escape key first close any open windows.
2. I agree. I'd like a run-speed increase as well.
3. An "always run" would be neat. Maybe it could work for gameplay as well, where if auto-run is off and you're moving slowly, you have a lowered chance to slip on ice than if you're running.
6. Yeah, I find being unable to scroll the screen down with the mouse annoying as well.
7A would be problematic to implement for co-op.
7B. That would certainly be more convenient, yes. The way I've "solved" that issue is to have one character pick up everything so they have the entire inventory. It won't work in co-op, though.
10. That would be completely impossible for co-op. They can improve how the inventory is managed, but I think a universal inventory for all characters would be impossible or a huge mess to do. I have 4 characters in my party. I right-click on a weapon. How does the game know which character I want to equip it on? Even if you want it for single-player only, Larian wants the co-op to be as seamless as possible for the drop-in/drop-out stuff, and changing the mechanics of the inventory might not work.
11. I imagine that could be exploited easily. Cooldowns are in for a reason, and people would certainly complain about the inconsistency.
13. That kind of thing will be properly labelled later.