2. Allow the mouse cursor to be closer to the character when causing them to run. As it is now they walk until the mouse cursor is fairly far away from them, would be more convenient to have it activate the run when the mouse cursor isn't so far away.
I would prefer this didn't change. I actually use the walk function quite a bit and am glad it's easy to slip into with the current controls. I don't want to have to keep struggling to find the "sweet spot" in order to stay at a walking speed. The smaller that range gets the more annoying it's going to be for players like myself. Perhaps they could allow the click range to be configurable, though.
As for universal gold and inventories, that's something that can cause problems in multiplayer sessions.