Can't wait to see the changes. Hope you guys continue to monitor issues and adjust accordingly. Level locks can really ruin a smooth experience and destroy the sense of character growth if you are required to invest in uninteresting skills and traits just because you have no other choice.

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* A small issue I have is how long it takes to pick items up. Like the very beginning area, there are 5 tomatoes on the ground. Unless I don't know the correct way, I am holding ALT to see the item names, and it takes a good 1-2 seconds for each item to *fly* to my character and into my inventory*. Not sure if this is final or not, but it makes it a pain to grab multiple items.

* Another issue is that containers (crates, boxes, barrels etc) do not close when you walk away from them.

*Another issue is that the ESC does not function properly when other windows are open, say the Character Screen. ESC brings up the menu for options and such, instead of closing the current open window.

(Sorry for rambling, this was about level locks)