Just a quick question: What are the advantages of a level cap? As far as I know, DD had no level cap, but at the end the character level was always around 45-48 since the enemies did not respawn. So, since DOS also has no respawns, I do not understand what an explicit level cap should bring. There is a fixed amount of XPs in the game (from enemies and quests) so that this is an implicit condition on the highest level attainable by the characters.