The Black Cove's sound FX audio seems to come and go randomly.




Some probably lag-related issues I encountered in a Canada-Russia game:

- I occasionally saw characters just walk (or glide) off-screen in one direction. After a while their position was correctly updated.

- I, as the guest, was the victim of one such event. I was walking at the start of the first skeleton house, but found myself moving until the server thought my position was farther away... within the trigger zone of a SECOND encounter, which triggered. Not good, so my partner had to retreat so we could reset the encounter.

- Once I picked up the bucket and had it in my inventory, then put it on my head... and a minute later it was gone, and my host was using the bucket to fill with water from the well.