Originally Posted by Kein
Quote
Does anyone else feel like there should be some mandatory battles within the town of Cyseal?


NO

The game in towns feels exactly like it was in Divine Divinity and I want it to stay that way.

Originally Posted by DrugstoreMT
I think when you go into that basement they could do something...? Maybe even something stupid like giant rats or some crap just to throw in a fight. Or some ghosts in the graveyard? Or maybe an assassin sent by the killer to stop you?

Just some ideas!

What the goddamn FUCKING point of that? A fight for the sake of fight? For no damn apparent reason or blatantly made up reason? If you want DOS to be another mediocre RPG, that features cliche crap here and there, then I think you should quit right now, while it is not too late.


I think you're overreacting, and by more than a little. If the developers had plugged a battle somewhere into Cyseal before ever handing us the game to test.. another orc attack (makes sense), or assassins (you were warned when you arrived that you were being hunted), undead breaking through one of the gates (makes sense).. you probably wouldn't have thought anything of it. I doubt you'd be on here ranting that it ruins the entire game or Cyseal experience.

If you want to relive the Divine Divinity experience, then go play that game. Divinity - Original Sin is supposed to be its own thing.