I don't want ot make a big deal out of he "less clothes, more armor" bit, but this is the alpha version of the game. There is still plenty of time to change things up a bit, and add new stuff. So what if we can simply have two different type of warriors? One with light armor (and less clothes), and one with more armor and more clothes? Say what you want about it being easier to move with less armor, but I would still prefer a full bodyarmor. It just makes a heck of a lot more sense to me, and it looks better, too. If you want to play Cona, that's fine. But I want to play a knight in shiny armor. Whether it's a male or female.

And yes, the fantasy-genre is weird when it comes to the armor, and especially the female armor. But why does it have to stasy that way forever? Why is it not possible to change things up a bit for a change?

Not to mention the pure l logic here: Wizards are in the background, so they don't need armor. They have spells to protect them too. Rangers stay at a distance with their bow, so they don't need armor. But warriors are in the frontline, so can expect to get hit a lot. Why, then, do they have the least armor? A full bodysuit of armor can make it harder to move, but it would offer waaay more protection. Plus, they have the ranger or wizard to hurt the enemies anyway, so they don't need to do much damage. They just need to be able to take it, and a full suit of armor would do just that. Or do you prefer to wield a huge shield for protection, while running around in a steel bikini? Put it this way: I saw a teenager the other day with a huge jacket, warm pants, big boots, a beenie and his hood pulled up to stay warm - yet his sleeves where pulled all the way up to the elbow. Not sure what he was thinking, but I had a hard time not laughing at him. It looked ridiculous, to say the least. Just like a steel bikini and a shield.