so schinella83 and me keep testing. we were thinking to wait till new content comes, but the new rogue class made it interessting and we hope to test it, so it works fine for the next major patch =)

This time we put numbers in front of our issues or ideas, to make answering easier

1. when creating a character, the mouseover works only on the very left on, when trying to see the details for talents - maybe clicking minus on a talent was bugging the mouseover tooltips - i was too lazy to recreate and spend all points again. Maybe next week when we are starting new MP Session ( I am playing on window mode)

2. the "picture of health" talent lets the character start with lower HP (36/43 - so i think its these 20%)

3. Information + what I think: Okay, cool! Centering on your character by clicking its portrait works fine (thats rly good!) Double-clicking on it also opens the inventory, if you click on two portraits, it opens twice the inventory - so you have to close twice the inventory to have free screen again. That also works when clicking on I when being on different characters. This allows now to drag and drop stuff from one inventory to other. (For MP I cant tell now)
Only thing is: The inventory windows appears on the same position on the screen. So you ALWAYS have to drag and drop the inventory window first on the other side of your screen to trade between characters. There is nearly no space for a whole 3rd inventory window, so maybe place 2 inv-windows next to another and then you can switch characters in the second window to organize the inventory of your party. But thats not so important.

4. Okay fire flares got now limited range. Still no information bout range, but its the standard 15m

5. Nice. Healing does now regenerate more HP - atm it feels little bit OP (3 HP/turn last patch, now 16HP), but lets wait for later game

6. Another issue we faced already last version: There is no option to change the "end turn" short key. My left hand is on the left side of the keyboard and i am used to put such keys, which I need often to make em easy to reach (i wanted to put it on space)

7. Didnt realize before: I cant heal dudes, fighting on my side
(like the legionaries when fighting the orcs in the beginning)

8. I guess getting xp when fighting is still like this: If anyone else kills an enemy (like the legionaries in the beginning or when orcs were fighting undead), the party doesnt get any xp. Thou i dont assume the NPCs want to leech the kills, i personally would like more the idea, of who deals more dmg to enemy, gets the xp

thank you for the great patch!

Last edited by ABuster; 31/01/14 08:00 PM.