There was a low (125xp) exploration reward just (north) east of the ruined hut, south of the barracks / training field. It no longer triggers.
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Refutation of bug
Priority - Low
A user reported that trading with the mortician caused a game crash / bug. I cannot duplicate this; he simply has no inventory.
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Bug - Mechanics
Priority - Low
Unsure if this is to do with the mortician, however tool tips on items whilst trading ceased to work for me after trading with him. Tooltips in inventory worked fine.
[Edit - this is fixed on a reload, so might be to do with the mortician]
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Bug - Content
Priority - Low
Arnu in cat form has a ! weapon in her inventory that does incredible damage. Currently saving up gold to see if it's tradable. (I suspect it won't be, but it shouldn't be in his inventory - I know why it is, which points to cats not having equipment dolls!)
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Bug - Content
Priority - Low
Jack the chickens' broken behaviour has been reported (+7 bonus) - however, if you 'farm' this bonus while staying in the kitchen, and then opt to kill him, the cook will run off to murder him. Jack was in the barracks when I triggered this (I suspect Jack was heading for the nearest exit, i.e. the barrack's stairs) - leading to being able to mass loot and so on.
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Bug - Mechanics
Priority - Low / Medium
Once you have 'ported a chest a single time, you cannot port it again. Tested on the chest found in the centre of the market square. Not sure if this applies to other items flagged criminal, will test further.
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Bug - Mechanics
Priority - Low
Char has Bold:3 / Timid:1 and is using a +1 to sneak item, with 0 in the base stat: only gets Sneaking skill:1, listed as from gear. Conclusion - timid isn't adding +1 correctly.