Still not happy with Intelligence!
The new patch sees Intelligence get a huge boost again. Now it is the *only* stat a Wizard needs to take if he has any front row fighters on his team. While a Warrior still has an incentive to get it, and to do so *right* away, since it has a nice bonus On Level Up. I'm a hybrid Warrior/Mage, going for 1H/Shield/Way of the Warr, Water Magic, Reflexes, Armor Spec and generally putting points towards Tankiness and Battlefield Control.
This is working great with the current version, especially on later Levels. A straight up Warrior might not want to invest so many Points into Intelligence though, since he deals no or little Elemental Damage (unless Weapons count here?). However the fact that Skills do cost quite a few AP to activate there is an incentive to go for Intelligence anyway, making it an inefficient and unfair Statistic for Warriors. Tell me, what does the Wizard have to put Points into that gives bonuses he doesn't really need? Lets not forget that the Wizard may also very easily pick up Way of the Warrior if he so wishes for some extra beef and, primarily, the bonus AP/Round. It all seems unfair to me, Magic is simply to heavily favored.
Don't even get me started on the bloody Damage the spells deal inherently (ofc I will start anyway), I usually have my Rod go dedicated Fire Magic, cappin' it high right away and spending a few Points in the Way of the Warrior and Reflexes Abilities as well; keeping him upright through a fight. Since he is *swimming* in Ability Points he can One Hit most foes once he reaches Level four, sometimes taking out as many as three or four at a time... Meanwhile my Warrior, while still strong, is dealing about a fourth of his damage, and most importantly - is able to use one nice high level Skill every other round or so, with Rod often managing two and on rare occasions three really nice Skills each Round. Note that my Warrior has a nice high Constitution and gets more AP/Round than Rod, but she simply burns through them so fast that it is silly.
So please make it so that Intelligence is obsolete for pure Warrior builds? OR grant similar bonuses to Strength and Dexterity, so that a Wizard would actually like to take it/them. From my side of the hedge it seems clear - remove the bonus Ability Point aspect of Intelligence and simply grant more points when you Level Up.
If I have simply missed something vital then please set me straight!
Spot of Math! And crazy ideas, amateur warning here guys...
Int grants -1 AP cost per 2 points or smt like so.
Con grants +1 AP/R per 2 points or smt like that.
If you use 2 Skills in a Round, then Int has Granted 2 AP/Score that Round, while Con has still only granted 1AP/Score that Round. Considering that Int is also the prereq for gear, grants dmg (hopefully offest by Con +HP), and grants Ability Points... Con based builds just drop to the floor and weep, mathematically that is. Maybe Con should lower the AP Cost instead? Since pretty much any build could benefit from *some* Con anyway. Or just increase the Int req for the AP Cost reduction, one every five maybe? Juuuust suggestions, thought provokers or smt, I'm sure there are better ways to go about it, and I trust Larian could find them ^^, if we agree with each other.