I just played the game for a few hours until my save got corrupted. That was silly of me to keep one save in an alpha, but it does give me a good reason to quit and give feedback:
- There should be an autosave feature!
- Successful quicksave should be a notification that fades away instead of having to click 'OK'.
- Make it so you can click on the map and the camera moves to that location.
- Movement speed animations can be slow. For instance, Evelyn cultists methodically walk in combat and unnecessarily slows things down.
- Source hunter that is closest to being party leader should automatically start conversations instead of being greeted with "I will only talk to the source hunter."
- Some spells seem to be projectiles (in that walls or creatures block them) and some hit automatically (going around/through them). This might be a bug, but if it's not a bug then there should be a visual cue that when you target something you can't hit you see a highlight of what you will hit.
- Please allow us to undo movement in combat. Once you've attacked it should stick, but erroneously moving and effectively wasting part of a turn is frustrating.
- Health potions feel too powerful. More immediate healing for less AP than the heal spell is just wrong, especially with how plentiful health potions are. I feel like they negate a lot of use for a healer type. I think potions should eat up a significant amount of AP.
- I'm not a fan of being able to quicksave during combat. Makes it too easy to game battles.