Originally Posted by YoungFreshNewbie
What I'm trying to show here is that we need to split apart needed features of every type of character into different stats to allow a diversity of build options and make stat-dumping even, if not a bit worse, than some thought and moderation.


YoungFreshNewbie, we get Primary Attribute points once every 2 levels. When last I heard, the maximum level Larian expects players to reach is about 20. That's 15 attribute points to play with, if you count the starting 5 as well. We can put in an average of 2.5 points for each of the 6 attributes (except that we can't do half-points).

With that many points, dump stats are kinda mandatory, so making every attribute useful for every class is not a great idea. This is another total reboot of the attribute system. Yes, that won't be the first time, but there's only so many times Larian can do that before they have to figure out what to use in the game.