I think demon souls and dark souls are fake hard. The first play through they are hard but everything is scripted. A mob jumps out at point a every time, two mobs at point b every time it follows a pattern and is easily understood after the first play through. Both of those I never died again because I realized what was going to happen after the first play through. It was very boring in a second play through. In a game such as this where elements and environments work together it makes sense. You cast a fire spell or light the ground on fire for burn effect, the mobs as the ai gets harder thinks more like we would and cast the rain spell to put it out. The other mobs recognize it, take advantage and use a lightning spell to stun you or an ice spell to freeze the surface to make melee more difficult to reach the target. They could even go after barrels before you. As it is right now and I know this may change since it is alpha I have not seen this level of detail or interaction between mobs,