Originally Posted by Unwerth

Disclaimer: I haven't read the whole thread.

That said, are you suggesting that revealing armour is an important sales point for a majority of people out there? Are there really that many people out there who think: "This is a pretty good game, but the women don't show enough skin, so I won't buy it."? I don't think so. There's a reason it's called eye candy - it's nice to look at (not for everyone, of course, especially people like you and me who prefer immersion), but nobody would not buy a good game because of that.

Revealing armour in box art and promotional stuff naturally gets more attention, but that's a different matter.

That said (plus my post from above) I simply don't understand why most RPGs (or MMOs/asia grinder out there) show female armor as "very tiny" lingerie.

The only reason I can suggest is, the Developer/Publisher expect that this fact boost the sell-count.

Short side story: It seems there are right with this expectation. For the Female Caracters in Warface (booring FPS from Crytek) was "Sexualized" after listening to the target audience (Source: PCGamer

As the pictures shows, DOS goes a very realistic looking way ...