Originally Posted by lokitrixter
I think a stealth that lasts a turn so you can re-position for a backstab would also be good. Attacks while stealthed deal more damage but cost way more AP. Stealthed has a higher chance of backstab maybe?

yep, pretty good idea. I think the currently biggest problem is that neither the way of the warrior nor the way of the ranger (not to speak of the way of the wizard...) represent the play style of a rogue. You don't have many abilities which he/she benefits from. Either they have to put a "second way" into the survivor abilities or split it up in a ranger and rogue part.


Spiegelberg! He, Spiegelberg! Die Bestie hoert nicht.