But that still does not change the FACT that they had a design for the female PC that they spent time on, settled on, then changed later because of complaints.

They also changed every thing else about the characters, including the option to not even have a female PC. From a Steam discussion:

Originally Posted by DeathKnight
Here's some background to the main characters in D:OS.

There was a time where the hero characters were not even going to be customizable. (I.e. at first, we didn't plan on equipment and all that.)

They had a set background story and unique visuals, and arrived in Cyseal like they were, and I believe at that time they weren't even Source Hunters yet. Just passers-by. Our artists drew concepts of these characters as they were laid out by the writers. The 3D modellers followed concept art to the letter.

This explains high heels. Why did they draw her with high heels? I don't know. She also has long hair, and the man has hands the size of a shovel. Look at the concept art in the loading screen. This was them back then, and this is them now.


But they had a vision of design, then changed it.

The original character design was never the defining aspect of the game. It was never a 'vision'.


But if you take the principle of the matter and apply it to anything else relating to the game you'd see a possible uproar. For instance...

So you give examples of things that couldn't be changed now even if Larian want to do so, and yet ignore the many, many things that have already been changed.

The plot was changed several times, without any outside influence, since Larian didn't reveal much of the original plot lines. The plot of the game. Not concept artwork, the plot of the game.

The original keyword dialog system was changed due to feedback during the kickstarter. Where were all the people then saying Larian 'caved in' to some pressure group or was violated their artistic vision by changing something?

The charm / intimidate / reason mechanism was changed when people pointed out that a weak mage could still be intimidating. Again, nothing from the 'you can not change bikini armour or high heels' crowd.

Not to mention multiple changes to skills, stats, quests, balancing, etc.


More than anything I just want to see the developers hold true to the vision IN SPITE of all the bitching and whining.

Why does cover art exemplify their true vision of a game, but it is ok if they change everything else?