An incomplete list off the top of my head. I'm probably missing some and I know some names are wrong:

Fire Magic:
  • Flare - Shoots out 2 (or more) projectiles towards a target. The projectiles can hit obstacles on the way to the intended target. The total damage of the spell is divided between the target. Inflicts burning with a chance of knockdown and causes a fire surface in a radius at point of impact.
  • Fireball - A single fireball that explores in a wide radius. Inflicts burning and causes a fire surface in a large radius at point of impact.
  • Purifying Flame - Removes all statuses and shields from the target.
  • Infectious Flames - Single attack that spreads and damages all allies and enemies in a radius of the target.
  • Fire Shield - Increases your resistance to Fire, Decreases your resistance to [Element] (I forget which).
  • Firefly - user clicks to draw a points to create pattern of fire surface up to 15m long.
  • Summon Fire Elemental - Summons a controllable Elemental. Immune to burning. Chance to inflict burning on a melee hit. Has a fire spell, I don't know which one.



Water/Ice Magic:
  • Rain - Causes it to rain all around the area, inflicting the Wet status (lower resistance to lightning and ice spells). Creates a puddle of water around the target location, incl
  • Ice Shard - A single shard of ice that pierces the target and any targets behind, with a chance to inflict Frozen. It leaves an ice surface at the impact point, even without water. The piercing effect is bugged and does not actually pierce.
  • Winterbreath - A dragon breathes a cone-shaped spray of cold, freezing water and enemies in front of it. More effective when Raining.
  • Hail Attack - Like Ice shard, but with multiple projectiles, each one causes the enemy to roll a fresh check against Frozen.
  • Ice Wall - Creates a wall of ice at the target location. Imprisons enemies inside, with a chance of inflicting Frozen.
  • Water Shield - Increases your resistance to Water/Ice, Decreases your resistance to [Element] (I forget which).
  • Summon Ice Elemental - Summons a controllable Elemental. Immune to knockdown. Chance to inflict Frozen on a melee hit. Has the spell Ice Wall.



Air Magic:
  • Telepotation - Throws the target actor or object into the air and drops them at a specified location, inflicting minor crushing damage. Very useful, and can move allies, enemies and objects like barrels. You can't drop things on top of other things.
  • Blitzbolt - Single-target lightning bolt, has a chance to inflict stun. When cast on water, inflicts Stun on everyone standing in it.
  • Lightning Bolt - A more powerful Blitzbolt with a greater chance to fork to other targets.
  • Chain Lightning - Single attack that spreads and damages all allies and enemies in a radius of the target.
  • Tornado - Sends a randomly moving tornado across the battlefield, damaging everyone, but cleaning up any surfaces it passes over.
  • Air Shield - Increases your resistance to Water/Ice, Decreases your resistance to [Element] (I forget which).
  • Summon Air Elemental - Summons a controllable Elemental. Immune to Stun . Chance to inflict Stun on a melee hit. Has the spell Blitzbolt.


Earth Magic:
  • Poison Dart - inflicts poison on a target and leaves a poison surface behind at point of impact.
  • Oozespray - A dragon breathes a cone-shaped spray of poison, poisoning enemies in front of it and leaving a poison surface behind.
  • Boulderdash - Summon a boulder that charges in a straight line through enemies until it hits a solid surface. Grows larger as it moves through poison surfaces, catches fire if it moves through fire surfaces.
  • Infectious boils? - The Poison equivalent of Infectious Flame, I forget what it's called.
  • Earthquake - Creates an earthquake at the CASTER'S location, damaging everyone, causing a chance of knockdown, and poison escapes from the ground.
  • Earth Shield - Increases your resistance to Earth/Poison, Decreases your resistance to Fire? (I forget which). Gives a temporary +50% health boost.
  • Summon Earth Elemental - Summons a controllable Elemental. Immune to Poison. Chance to inflict Poison on a melee hit. Has the spell Oozespray.