I hope there will be an game-manual later for alls those spells as pdf.

But seems the magic is much more powerfull then the nonmagic .. so why use an figther-typ chacaters.

If I make some hand to hand combat with one charakter, my own spellcasters hit me with their fireballs / ligthnings ....

Using bow maybe usefull in combination with those spells and also for enemies with high Magic resistance!

But swords and cudgels? I think only a few enemies have "allmagic" resistances. So the game seams to be an range fight one.

Also the AP handicapping "hand to Hand" combats.
I need my AP to walk to the enemy and have no more AP for the hit. My Caster kill the enemy bevor my turn will allow me to do one hit, so the figther will be only pur wanderer, sometimes killed from his own partymembers with their spells.

PS: Please give me a "cleaning environment after figth" spell!


Last edited by Alix; 12/02/14 07:24 AM.

Alixdragon -==(UDIC)==-
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