Picked up most of the quests in Cyseal and am about to head out into the wilderness. Things I've noticed so far:
- If you choose the wizard robe for your character model during character creation, your character's body will disappear:
This persists during the actual game as well.
- As mentioned by Grinsevent, there is an archway near the first portal that your characters can't go through for some reason:
- When you hover over skills that you don't have enough action points for, there is a red text that says 'not enough actionpoints'. I think 'action points' should be two words.
- Trade bug: the stacked item dialogue box(es) reappear(s) after finishing trade.
- Kelvania, the misandrist woman in the marketplace, is telling my female character to back off while talking normally to my male character. Note that I did not even change the default gender for either character during character creation.
- Character portraits sometimes flicker and disappear during co-op dialogue.
- Quickloading still terminates the patrolling routines of nearby NPCs.
- The charmed orc dies even if Marius misses his swing.
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Quest filter is still broken; you still have to manually de-select and select the checkbox if you want new completed quests to be filtered.
- Mayor Cecil still refers to his daughter as 'Vicotria' at one point during his tour of the library.
- Reginald still says 'hubub' instead of hubbub when you ask him to tell you how he acquired the talking skull.
- You can ask Arhu about Jake's corpse and he will be shocked that it was replaced by a sheep's even if you haven't found about that yet.
- Still encountering leveling shenanigans (possibly same bug as the one described by JJoschy): when I leveled up to level three, spent some ability points and clicked ok, everything reverted to the previous situation and I lost all my points. After reloading, I was back at level two and had exactly 1 xp left to go. I am beginning to suspect this bug is related to the Quick-Witted talent, but I'm not sure.
- I would like to be able to remove skills from the skill bar, and if this is already possible, it should be more obvious.
- Serious trade bug: sometimes the trade icon will completely cease to work during a conversation with an NPC, making it impossible to trade. Reloading fixes this.
- The waitress in the inn has 1084 gold on her, which seems a little much.
- When I asked Thelyron about the patients, he said they were 'both dead and needlessly so'. This makes no sense as I had saved Boris and in fact his next line correctly refers to this.
- Bug that has been reported before but that I am mentioning again since it has serious game-breaking potential: if you click inside a locked house from far away, you will be able to enter it since the door is unrendered at the point of clicking. A possible solution would be for doors to always be rendered.
- Bertia is hard to click; also, it's still impossible to solve her quest.
- You can ask Conrad 'What do you know about the Staff of Pergamon.', I feel like there should be a question mark there.
- After coming back from the Homestead for the first time, a pop-up will tell you the homestead button is on top of your minimap, but in fact it is now next to the skill bar.