Bug - Mechanics

Priority - Medium / High


I've managed to repeat 100% the bug in Cecil's council chambers through which he is perma-broken [mentioned for last build]. If you talk to him before Charlene comes down the stairs, and select "show library", Charlene's script breaks on the first instance of her coming down the stairs. She stands in place, wiggles, then returns upstairs when you get closer. Her conversation is broken, however you can 'restore' her by using a hireling to talk to her.

This breaks the conversation trigger for Cecil at the top of the stairs, permanently breaking him ~ 100% repeatable.

[Edit]

Playing around with this, I can confirm that the trigger only breaks if Charlene goes back up the stairs. Otherwise there's merely minor issues [black screen conversation, party split 50/50 on both levels, trigger works repeatedly however].


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Bug - Content

Priority - Low

The item for pick lock scroll (??) has no description of any kind. It has the same icon as the lockpicking skill, however it is an item and unusable. [My lockpicking = 0, so will test further]

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Bug - GUI

Priority - Low

Old one this, however you still cannot equip boots by dragging them onto the correct slot. Dragging them onto a random other slot (e.g. ring slot) equips them correctly.

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Bug - Mechanics

Priority - Low


Trouble with chickens again. This time, if you click the chat bubble on the cook as you enter, this over-rides the pop-up dialogue / event option with a generic town NPC dialogue. From there forward, talking to the chef only gives this, meaning you cannot get the conversation / trait bonuses.

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Originally Posted by xardas22
Esmeralda's shop doesn't work anymore.



I've done everything I could think of to her & her shop, and it all seems to be functioning perfectly. She trades, items have criminal flags, quest items are present / lootable, XP exploration rewards trigger x1 etc. More details would help.

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Bug - Mechanics

Priority - High

After slaying the orc for his brother's armor, a dialogue triggers with Jahan (re: power / morality). With both characters selecting the "good" option, Jahan states: "...our journey continue" and the conversation should end. However, At the bottom of the dialogue screen is: Jahan (end) but the dialogue window refuses to close.

Note: killing the orc gained us a level, this might be the trigger rather than the orc's death.

Requires a reload.

[Edit]

Once reloaded, this time there was a dialogue with Manora. Same issue, no dialogue ending. So, the bug is for both followers, triggered by the orc's death (this time - leveled elsewhere first to remove this as a possibility). Armor is nice though!


Note: The player can avoid either of these crashes by choosing the "Source hunters are bastards" dialogue options - conversations end properly if you are.

Choose to be "hardened source bastards" to solve this issue.

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Bug - Content

Priority - Low

Orc armor has no skin. Nice stats, just no skin. Helmet is skinned.


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Bug - Content

Priority - Low

It has been reported that hammers are valued at 120gp, but don't sell for that; on the other hand, sextants report that they're worth 120gp, and sell for that amount.

They're quite common in baskets!

Last edited by SteamUser; 15/02/14 01:51 AM.