Stabbey, you seem to know your way around that room in the Black Cove with a giant skull and many levers - how to open the giant skull?
One of the levers will open it. Keep looking for levers that you haven't pulled yet. And as a hint, it would be a good idea to leave one of your pyramids lying around on the floor until you find the right lever.
-The Strongman quest is bugged if none of the protagonists are warriors - Snorri says something about lifiting stacked crates he will summon, but then does nothing.
The same thing happens if the character you control is a warrior, actually. I think the quest simply hasn't fully been implemented yet. Same thing goes for the Billeh Ghar encounter.
-Enemies that are scripted to say something before battle always attack at first sight and say their lines only if you get closer to them.
This is particularly egregious in Evelyn's hide-out. One time it even caused one of my characters to glitch out and walk to an entirely different area of the map, during combat(!). Conversation with enemies needs to get triggered sooner, before there is a chance for combat to automatically start.
I got this after talking to Desmondea (sic). She got the exclamation mark, and I couldn't talk to her after that
As I said in my first bug report, that's also the only time it happened for me.