Hey everyone loving the game, played it more than four times :P, I have to get screenshots again for some of the things I have mentioned on here (steam issue). I also have lost my original bug list which was disappointing, I also manage to play the game again because of the black clove glitch. (On my way to black cove soon).
Edit: Just finished through Black Cove will try to find more bugs.
Small Bugs:- Characters can walk through the giant shells
- Character can still go through the giant stone door on the beginning of the game
- Graphical glitches on docks still
- Conrad ship pole can still be climbable
- The citizen bug where one of the citizen has taken the dialogue from the other two citizens. (Next to the warehouse)
- NPC Moira bug (area at Harbor warehouse)
- NPC (Curtis Sergeant) or his fellow NPC doesn’t react to destroying the door or the giant doors.
- Evelyn’s book case from the left is required to be looted from outside of the house (same as roberts book case they have shown a barrow when book case opened).
- The character triggers the trap when they are not standing on it (triggers when character is close to it)
- Lock picks doesn’t have description and they are not combined in the inventory
- Graphical bug on the mayor house
- Items can be thrown the other side of the wall in Evelyn’s trap room next to the hams to the secret room.
- Scroll of blanks
- Floating objects such as flowers on pots or books on chairs.
- When interact with Robert book case next to the leaning coffin, the character walked to Robert’s room than it go behind the wall of the book case and opened an invisible barrel.
- Can’t interact with Sheba or Toka
- Phoenix dive still glitches as my cursor was showing its valid to do it but it only made the fire animation on the 2nd spot but my character is still on the 1st spot.
- Buckler placement on character isn’t right
- Evelyn’s pouch has a steal mouse cursor icon.
- The animations punches of the demons are not synced with the sound and character hit or sometimes the animations doesn’t show the demon hitting the character. (Might be due to optimization lag or something else).
- Random extra attack from character (No AP have been used or no damage taken)
- Hammers has no stats at all.
- Can't walk down a little steep hill outside of the Cook's house
- Gold cannot be picked up due inside of the large pile. Though the looting in that area must be changed or the gold pile of coins should be removed.
- Phoenix Dive can go pass through the secret area pass the two portals.
- Missing textures (hole) in this area
- Really hard to get this lever
- The enemy AI is far to punch my character
Medium Optimization Issue:- When opening the inventory system in some places the FPS drops down to 30 FPS.
Broken:- Inventory sorting system still bugged.
- Waypoints doesn't teleport all characters to the destination.
- Ahru bug where I have not searched for the corpse, when Ahru mentions I found the corpse.
- Scroll bug where you move the slider manually than by scrolling up or down the slider jumps dramatically on the inventory screen or bartering.
- Killed the staff thief with three moves with an bow, the last hit was an critical and the enemy AI did not drop the staff or the quest log hasn’t been updated. (The animation of the kill was the slow death, I really don’t know the cause of the bug, but that’s what happened during that battle).
- The inventory of the character that ended the turn is still open and items can be placed or be taken out without any use of AP.
- Snorri quest doesn’t work
- Confirmed that NPC are confused of Gender
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http://i.imgur.com/X37lWcn.jpg[/img]
- Using fire on Ice surface should produce water and using Ice on fire surface should produce water aswell.
- No Sounds and music sometimes in Black cove but loading again works.
- Can't enter in Black Cove again, must go to a load that hasn't entered black cove.
- When battling with the machine it wont let the character attack from the right of the machine screenshot:
[img]
http://i.imgur.com/X37lWcn.jpg[/img]
- Zixax dialogue bug of the White Witch and Braccus.
- The two soldier patrol stuck on one place at the side of Roberts working place, just constantly talking about the same thing: "Cyseal isn't bad at a quiet place like this?"
Crashes:- Opening chests, barrels, or any object that can be open will sometimes cause a crash (I really don't know what specific item or cause of this crash).
- When finished talking to Jake than walk back up the stairs it crashes (sometimes it crashes)
- Crashed during combat when clicking on an enemy (happened twice now by using Scarlett with an bow) Edit: I just found what is causing this crash, it happens when clicked on the enemy for an attack from the bow (no animation of arrow and AP have not been used) than it has crashed.
- Crashed when upgraded the home stead to fire, than went to the waypoint to go to another waypoint it crashes.
All have been to "Send crash Report".
Suggestions:- When NPC is interacting with the character the items that the NPC are holding (I don't think the developer added the ability for the character to actually hold their items right) should be holster (example the two fishermans) than when character finished talking with the NPC, they un-holster and start fishing again.
- I must say that the “Scimitar” sword is OP, as it kills enemy’s that are Level 1-3 with two shots. The Scimitar should be used when the character is level 5 as it take about 4-8 shots to kill an enemy (Level 5-6) which is about right. The bastards sword should be used for battling with level 1-3 characters.
- Zombies might still need to be worked on as they appear to hit the character from a distance which doesn’t look good at all.
- Evelyn’s hideout mission can still be approved by your character walking into the room with full of cultists (Ally for now) and than Evelyn should start speaking to you, than the cultist NPC can react (Turned to Enemy).
- Believe it or not I have not done any crafting as the crafting system need to be introduced more (Just one with rope and barrel lid). I have allot in my inventory and the inventory sorting is still bugged. The developers might should open a new UI for crafting instead of crafting in your inventory.
- Combat is really awesome though to make the combat more exciting can we add close-ups for combat too? when killing enemy's with final blow or when summoning an elemental. Anything that might give a little kick to make the combat more enjoyable.
- Please add in more controls options for mouse clicks, as I have to go manually each update to change the opposite of the clicks (I have a left-handed mice).
Edit: I request for the moderator or admin to hide my images for reason spoilers (I don't know how to do it). Thanks