Mages do not get enough AP per turn (at low levels) to be able to handle an entire encounter on their own. Elementals are not going to cut it - especially how many points you need just to unlock them.

Once again, your problem is that you need to improve at the combat and figure out how to use melee characters. Don't rush right in, advance cautiously - let the enemies waste their AP coming to you. Use terrain for cover from ranged attackers. Learn when to use potions and when you can do without.

Stay out of the woods, West of the city is where the more level-appropriate enemies are.

It's true that non-combat abilities aren't as great-looking as combat arts, but you don't need every non-combat attribute on every character. Especially not Pickpocket and Repair, which doesn't even work right now (and Lockpick, since there are like 2 things you need it to open).

Practice and you will get better.


Last edited by Stabbey; 20/02/14 07:15 PM. Reason: skills