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A
Kickstarter for a game called Zaharia launched last week. They have a pre-alpha playable prototype that you can DL. I think this game looks really promising and I'm always looking for more cRPGs that are not in the standard Tolkien style fantasy setting. And it has turn-based tactical battles, which is my favorite.
Some of the proposed features:
� Real time stealth system
� Nonlinearity in the narrative and interpretative aspects, allowing the player not only to choose which quest to start from, without urgent obligations, but also to make a lot of choices and then solve a problem in more than one way;
� A Fallout-like open world;
� Lots of choices and consequences that dynamically influence the context of the game;
� A huge variety of abilities and statistics to manage, in order to craft and personalize one�s own alter-ego in every possible aspect;
� An original setting created from scratch, completely different from the usual fantasy worlds and inspired to the late Medieval Persia and Arabia;
� Living NPCs, provided with an IA that allows them to react dynamically to the player�s actions and to create really deep interpersonal relationships;
� No fillers, like useless fights, made to extend the game�s longevity in artificial ways;
� Presence of mature themes like slavery, sexuality, racism, theology, philosophy, morality, politics, and so on;
� Five main factions to choose, each one deeply characterized and different from the others;
� Innovative magic system that turns mages into something different from just portable siege machines;
� Fights are not mandatory in most cases, and it won�t be necessary to use a character who excels at combat to end the game;
� Tons of multiple choice dialogues, in order to grant the player a large range of interpretations;
� No moral dualism.
I'm pretty excited about this game but worried they won't reach their funding goal.. At least not without a few more recommendations from successful KS campaigns.
They also have a
Steam Greenlight Page.