Thanks, now that should have been one of the Kickstarter goal rewards! Perhaps an idea is to create a Render Quality option such as in Planetside 2. The Render quality setting effectively controls the internal resolution at which the game renders. In Planetside 2 it is often used to lower the 3D rendering resolution (<1) while running the client in the monitor's native resolution. It can also be used to increase rendering resolution (>1). So this way you could play the game at 720p, benefiting from a larger UI, but set the rendering resolution to 1.44 to have the game render at approximately 1080p. This depends on whether the UI is rendered with the 3D world or not, i don't know if that is the case.