Some pros so far

- New character sheet graphics are nice.
- I actually found a bone in a pile of bones. Great !!!
- I like the Action points explanations.
- I like the bleeding effect I received, although it didn't last long. I must have succeeded a resistance check, but no feedback.
- Map markers after speaking really make navigating in the quest easier. Its really minimal, but better than nothing.
- Wet icon seems a littls big. wet effect was nice.
- Deer running away in a nice "natural" way.

Some cons/issues
- There is a chair that hides part of a character at character creation.
- What is "WarriorLore" in way of the warrior ?
- I can still see Inside houses
- I found Silver ore in a basket
- I can pick up crates, but not sacks (in the mill)...
- I still need back up, beacause a Warrior and knight cannot defeat a zombie pack.
- Still no world interactions.
- What does "dinner" do ? Lasts for 3 rounds only ?
- 1 Ability point only when leveling up ? Making the things worse.


Character creations and improvements/leveling are still a failure. They are a big feature in a RPG. You are missing the point. Definitely.
World interactions are inexistant still. Hopefully it will get better when we can explore more of Cyseal. But a few random herbs and shrooms in the woods wouldn't hurt.

Last edited by Cromcrom; 07/03/14 07:25 PM.

Un chemin de 1000 lieues commence par un premier pas.

Project:
Steam workshop Frontiere