The "Source Hunter's Manual" sounds great!

The manual of course must start with "Welcome to the wonderful world of source hunting!"

btw: since this seems to be a more prominent thread about the blog post, here is my idea (see also the thread in the general forums):
How about (skippable ;-) ) introductory quests right at the beginning of the game (kind of like "The way to become a fully fledged Source Hunter at the SHA" (= Source Hunter Academy ;-) ) that show new players all the important and "unique selling point"-like features of the game? Right now the beginning is a little bit a plunge in at the deep end, which is fine with me but maybe a little bit discouraging to others. The quest(s) do not need to be long (nor should they), just enough to whet the appetite for more. Also they should be skippable for more experienced/re-playing players.