There is a few things that are still weird about the stat and ability system.
-The rogue/knight/cleric just feel like lesser versions of survivor/warrior/wizard.
-It's still 1 stat based, which doesn't give much variety in how you build your stats.
-There are 5 survivor abilities which actually belong to everyone, not only the ranger. (Crafting, Lockpicking, Loremaster, Pickpocketing, Sneaking)
-There are only 3 real ranger abilities. (Bow, Crossbow, Way of the Ranger)
-The warrior has 7, only repair is the odd one there.
-The wizard has also 7, but some don't do anything as for now.
-You do actually need Way of the Ranger lvl 3 to get the resurrect spell.
-My Warrior has a lot of points in Wizard abilities from traits, which feels a bit weird as well.
-The henchmen don't need social skills, because they aren't allowed to talk to npc's mostly.
-Hybrid is useless now.
It's a bit of a mess now. I have a suggestion of how it could be improved a little.
-Remove rogue/knight/cleric
-Seperate ranger and survivor skills, to something like this:
Warrior
1H sword/axe (instead of 1H)
2H sword/axe (instead of 2H)
All the rest are ok.
Wizard
Sourcery needs to do something, rest ok.
Ranger/Assasin
Dagger
Spear
Bow
Crossbow
Way of Ranger
Survivor
Crafting
Lockpicking
Repair
Loremaster
Pickpocketing
Sneaking
Social
Those are ok.
-The next thing is remove the survivor and social skills from the henchmen and give them less ability points/lvl up.
-Make the trait system only influence the Survivor and Social skills. So that being considerate doesn't suddenly make me an air magic novice. This is also better, because the henchmen can't get the traits anyway.
-The next thing is improve the stat system, it's not like super important, but i just feel a bit dumb to put mostly every point into 1 stat.
-I also would like to see skill upgrades, so if you buy the whirlwind skillbook, you will automaticly unlearn dust devil. This also prevents players from spamming the same skill with a different name.
Last edited by xardas22; 08/03/14 07:19 PM.